CheckCut1(const GoBoard &bd, SgPoint p, SgBlackWhite c, int cDir, int otherDir) | GoUctPatterns< BOARD > | [private, static] |
CheckCut2(const GoBoard &bd, SgPoint p, const SgBlackWhite c, int cDir, int otherDir) | GoUctPatterns< BOARD > | [private, static] |
CheckHane1(const GoBoard &bd, SgPoint p, SgBlackWhite c, SgBlackWhite opp, int cDir, int otherDir) | GoUctPatterns< BOARD > | [private, static] |
CodeOf8Neighbors(const BOARD &bd, SgPoint p) | GoUctPatterns< BOARD > | [private, static] |
CodeOfEdgeNeighbors(const BOARD &bd, SgPoint p) | GoUctPatterns< BOARD > | [private, static] |
EBWCodeOfPoint(const BOARD &bd, SgPoint p) | GoUctPatterns< BOARD > | [private, static] |
EdgeDirection(GoBoard &bd, SgPoint p, int index) | GoUctPatterns< BOARD > | [private, static] |
FindDir(const GoBoard &bd, SgPoint p, SgBlackWhite c) | GoUctPatterns< BOARD > | [private, static] |
GOUCT_POWER3_5 | GoUctPatterns< BOARD > | [private, static] |
GOUCT_POWER3_8 | GoUctPatterns< BOARD > | [private, static] |
GoUctEdgePatternTable typedef | GoUctPatterns< BOARD > | [private] |
GoUctPatterns(const BOARD &bd) | GoUctPatterns< BOARD > | |
GoUctPatternTable typedef | GoUctPatterns< BOARD > | [private] |
InitCenterPatternTable(SgBWArray< GoUctPatternTable > &table) | GoUctPatterns< BOARD > | [private, static] |
InitEdgePatternTable(SgBWArray< GoUctEdgePatternTable > &edgeTable) | GoUctPatterns< BOARD > | [private, static] |
m_bd | GoUctPatterns< BOARD > | [private] |
m_edgeTable | GoUctPatterns< BOARD > | [private] |
m_table | GoUctPatterns< BOARD > | [private] |
MatchAny(SgPoint p) const | GoUctPatterns< BOARD > | |
MatchAnyCenter(SgPoint p) const | GoUctPatterns< BOARD > | [private] |
MatchAnyEdge(SgPoint p) const | GoUctPatterns< BOARD > | [private] |
MatchAnyPattern(const GoBoard &bd, SgPoint p) | GoUctPatterns< BOARD > | [private, static] |
MatchCut(const GoBoard &bd, SgPoint p) | GoUctPatterns< BOARD > | [private, static] |
MatchEdge(const GoBoard &bd, SgPoint p, const int nuBlack, const int nuWhite) | GoUctPatterns< BOARD > | [private, static] |
MatchHane(const GoBoard &bd, SgPoint p, const int nuBlack, const int nuWhite) | GoUctPatterns< BOARD > | [private, static] |
OtherDir(int dir) | GoUctPatterns< BOARD > | [private, static] |
SetupCodedEdgePosition(GoBoard &bd, int code) | GoUctPatterns< BOARD > | [private, static] |
SetupCodedPosition(GoBoard &bd, int code) | GoUctPatterns< BOARD > | [private, static] |