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SgStrategy.cpp

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00001 //----------------------------------------------------------------------------
00002 /** @file SgStrategy.cpp
00003     See SgStrategy.h */
00004 //----------------------------------------------------------------------------
00005 
00006 #include "SgSystem.h"
00007 #include "SgStrategy.h"
00008 
00009 #include <iostream>
00010 #include "SgWrite.h"
00011 
00012 //----------------------------------------------------------------------------
00013 
00014 std::ostream& operator<<(std::ostream& stream, SgStrategyStatus f)
00015 {
00016     static const char* s_string[_SGSTRATEGY_COUNT] = 
00017         {
00018             "SGSTRATEGY_ACHIEVED",
00019             "SGSTRATEGY_THREATENED",
00020             "SGSTRATEGY_UNKNOWN",
00021             "SGSTRATEGY_FAILED"
00022         };
00023 
00024     stream << s_string[f];
00025     return stream;
00026 }
00027 
00028 //----------------------------------------------------------------------------
00029 
00030 SgStrategy::SgStrategy(SgBlackWhite player)
00031     : m_player(player)
00032 { }
00033 
00034 std::ostream& operator<<(std::ostream& stream, const SgStrategy& s)
00035 {
00036     s.Write(stream);
00037     return stream;
00038 }
00039 
00040 void SgStrategy::Write(std::ostream& stream) const
00041 {
00042     stream << "Player " << SgBW(m_player)
00043            << ", Status " << Status()
00044            << '\n';
00045 }
00046 
00047 void SgStrategy::Clear()
00048 {
00049     m_code.Clear();
00050 }


Sun Mar 13 2011 Doxygen 1.7.1