AddPair(const SgMiaiPair &miaiPair) | SgMiaiStrategy | |
Clear() | SgMiaiStrategy | [virtual] |
Dependency() const | SgMiaiStrategy | [virtual] |
ExecuteMove(SgPoint p, SgBlackWhite player) | SgMiaiStrategy | |
SgStrategy::ExecuteMove(SgMove p, SgBlackWhite player)=0 | SgStrategy | [pure virtual] |
HasOverlappingMiaiPairs() const | SgMiaiStrategy | |
m_failed | SgMiaiStrategy | [private] |
m_miaiStrategies | SgMiaiStrategy | [private] |
m_openThreats | SgMiaiStrategy | [private] |
MiaiStrategies() const | SgMiaiStrategy | |
OpenThreatMove() const | SgMiaiStrategy | |
OpenThreats() const | SgMiaiStrategy | |
Player() const | SgStrategy | |
SetStrategy(const SgVector< SgMiaiPair > &miaiStrategies) | SgMiaiStrategy | |
SgMiaiStrategy(SgBlackWhite player) | SgMiaiStrategy | |
SgStrategy(SgBlackWhite player) | SgStrategy | |
Status() const | SgMiaiStrategy | [virtual] |
StrategyFailed() | SgMiaiStrategy | [private] |
UndoMove() | SgMiaiStrategy | [virtual] |
Write(std::ostream &stream) const | SgMiaiStrategy | [virtual] |
~SgStrategy() | SgStrategy | [virtual] |