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SgTimeRecord Member List

This is the complete list of members for SgTimeRecord, including all inherited members.
ClockIsRunning() const SgTimeRecord
EnterNode(SgNode &node, SgBlackWhite player)SgTimeRecord
GetClockState() const SgTimeRecord
GetOTMovesFromTree(SgNode &node)SgTimeRecord [static]
GetTimeFromTree(SgNode &node)SgTimeRecord [static]
LoseOnTime() const SgTimeRecord
m_atNodeSgTimeRecord [private]
m_clockIsOnSgTimeRecord [private]
m_loseOnTimeSgTimeRecord [private]
m_movesLeftSgTimeRecord [private]
m_overheadSgTimeRecord [private]
m_overtimeNumMovesSgTimeRecord [private]
m_overtimePeriodSgTimeRecord [private]
m_playerSgTimeRecord [private]
m_suspendedSgTimeRecord [private]
m_timeLeftSgTimeRecord [private]
m_timeOfLastUpdateSgTimeRecord [private]
MovesLeft(SgBlackWhite color) const SgTimeRecord
operator<<(std::ostream &out, const SgTimeRecord &time)SgTimeRecord [related]
OTNumMoves() const SgTimeRecord
OTPeriod() const SgTimeRecord
Overhead() const SgTimeRecord
PlayedMove(SgNode &node, SgBlackWhite player)SgTimeRecord
SetClock(SgNode &node, SgBlackWhite player, double time)SgTimeRecord
SetLoseOnTime(bool lose)SgTimeRecord
SetMovesLeft(SgBlackWhite color, int moves)SgTimeRecord
SetOTNumMoves(int numMoves)SgTimeRecord
SetOTPeriod(double period)SgTimeRecord
SetOverhead(double overhead)SgTimeRecord
SetTimeInTree(SgNode &node, SgBWArray< double > time)SgTimeRecord [static]
SetTimeLeft(SgBlackWhite color, double timeLeft)SgTimeRecord
SgTimeRecord(int numMoves=0, double period=0, double overhead=0, bool loseOnTime=false)SgTimeRecord [explicit]
SgTimeRecord(bool oneMoveOnly, double timeForMove)SgTimeRecord
SuspendClock()SgTimeRecord
TimeLeft(SgBlackWhite player) const SgTimeRecord
TurnClockOn(bool turnOn)SgTimeRecord
UpdateTimeLeft()SgTimeRecord
UseOvertime() const SgTimeRecord
~SgTimeRecord()SgTimeRecord


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