Here is a list of all class members with links to the classes they belong to:
- m -
- m_allSafe
: GoUctGlobalSearchState< POLICY >
, GoUctGlobalSearchStateFactory< POLICY, FACTORY >
, GoUctGlobalSearch< POLICY, FACTORY >
- m_anchor
: GoUctBoard::Block
- m_area
: GoUctGlobalSearchState< POLICY >
- m_assertionHandler
: GoUctState
- m_autoParam
: GoUctPlayer< SEARCH, THREAD >
- m_balancer
: GoUctPlayoutPolicy< BOARD >
- m_bd
: GoUctPlayoutPolicy< BOARD >
, GoUctPureRandomGenerator< BOARD >
, GoUctBookBuilderCommands< PLAYER >
, GoUctState
, GoUctSearch
, GoUctCommands
, GoUctKnowledge
, GoUctDefaultRootFilter
, GoUctGlobalSearchStateFactory< POLICY, FACTORY >
, GoUctPatterns< BOARD >
, GoUctPlayoutPolicy< BOARD >::CaptureGenerator
- m_block
: GoUctBoard
- m_blockArray
: GoUctBoard
- m_board
: GoUctBoard::LibertyIterator
, GoUctBoard::StoneIterator
- m_boardHistory
: GoUctSearch
- m_book
: GoUctBookBuilder< PLAYER >
, GoUctBookBuilderCommands< PLAYER >
- m_bookBuilder
: GoUctBookBuilderCommands< PLAYER >
- m_candidates
: GoUctPlayoutPolicy< BOARD >::CaptureGenerator
, GoUctPureRandomGenerator< BOARD >
- m_capturedStones
: GoUctBoard
- m_captureGenerator
: GoUctPlayoutPolicy< BOARD >
- m_checked
: GoUctPlayoutPolicy< BOARD >
- m_checkLadders
: GoUctDefaultRootFilter
- m_color
: GoUctBoard::Block
, GoUctBoard
- m_const
: GoUctBoard
- m_earlyPass
: GoUctPlayer< SEARCH, THREAD >
- m_edgeTable
: GoUctPatterns< BOARD >
- m_enablePonder
: GoUctPlayer< SEARCH, THREAD >
- m_fillboardTries
: GoUctPlayoutPolicyParam
- m_forcedOpeningMoves
: GoUctPlayer< SEARCH, THREAD >
- m_gameLength
: GoUctState
- m_gamesPerSecond
: GoUctPlayer< SEARCH, THREAD >::Statistics
- m_globalSearchLiveGfx
: GoUctGlobalSearch< POLICY, FACTORY >
- m_id
: GoUctBookBuilder< PLAYER >::Worker
- m_ignoreClock
: GoUctPlayer< SEARCH, THREAD >
- m_initialMoveNumber
: GoUctGlobalSearchState< POLICY >
- m_internalNodes
: GoUctBookBuilder< PLAYER >
- m_invMaxScore
: GoUctGlobalSearchState< POLICY >
- m_invNuPoints
: GoUctPureRandomGenerator< BOARD >
- m_isBorder
: GoUctBoard
- m_isInPlayout
: GoUctState
- m_it
: GoUctBoard::LibertyIterator
, GoUctBoard::StoneIterator
- m_keepGames
: GoUctSearch
- m_koPoint
: GoUctBoard
- m_ladder
: GoUctDefaultRootFilter
- m_ladderSequence
: GoUctDefaultRootFilter
- m_lastBoardSize
: GoUctPlayer< SEARCH, THREAD >
- m_lastMove
: GoUctBoard
, GoUctPlayoutPolicy< BOARD >
- m_leafNodes
: GoUctBookBuilder< PLAYER >
- m_lengthModification
: GoUctGlobalSearchStateParam
- m_liberties
: GoUctBoard::Block
- m_liveGfx
: GoUctSearch
- m_liveGfxInterval
: GoUctSearch
- m_marker
: GoUctBoard
- m_marker2
: GoUctBoard
- m_maxGames
: GoUctPlayer< SEARCH, THREAD >
- m_maxPonderTime
: GoUctPlayer< SEARCH, THREAD >
- m_mercyRule
: GoUctGlobalSearchStateParam
- m_mercyRuleResult
: GoUctGlobalSearchState< POLICY >
- m_mercyRuleThreshold
: GoUctGlobalSearchState< POLICY >
- m_mercyRuleTriggered
: GoUctGlobalSearchState< POLICY >
- m_minLadderLength
: GoUctDefaultRootFilter
- m_moveListLen
: GoUctPlayoutPolicyStat
- m_moves
: GoUctPlayoutPolicy< BOARD >
- m_moveType
: GoUctPlayoutPolicy< BOARD >
- m_mpiSynchronizer
: GoUctPlayer< SEARCH, THREAD >
- m_nextLiveGfx
: GoUctSearch
- m_nonRandLen
: GoUctPlayoutPolicyStat
, GoUctPlayoutPolicy< BOARD >
- m_nuEmptyFloat
: GoUctPureRandomGenerator< BOARD >
- m_nuGenMove
: GoUctPlayer< SEARCH, THREAD >::Statistics
- m_numEvals
: GoUctBookBuilder< PLAYER >
- m_numGamesPerEvaluation
: GoUctBookBuilder< PLAYER >
- m_numGamesPerSort
: GoUctBookBuilder< PLAYER >
- m_nuMoves
: GoUctPlayoutPolicyStat
- m_nuMoveType
: GoUctPlayoutPolicyStat
- m_numThreads
: GoUctBookBuilder< PLAYER >
- m_numWidenings
: GoUctBookBuilder< PLAYER >
- m_nuNeighbors
: GoUctBoard
- m_nuNeighborsEmpty
: GoUctBoard
- m_origPlayer
: GoUctBookBuilder< PLAYER >
- m_param
: GoUctBookBuilderCommands< PLAYER >
, GoUctGlobalSearchState< POLICY >
, GoUctGlobalSearch< POLICY, FACTORY >
, GoUctPlayoutPolicy< BOARD >
, GoUctPlayoutPolicyFactory< BOARD >
- m_passMovesPlayoutPhase
: GoUctGlobalSearchState< POLICY >
- m_patterns
: GoUctPlayoutPolicy< BOARD >
- m_player
: GoUctBookBuilderCommands< PLAYER >
, GoUctBookBuilder< PLAYER >::Worker
, GoUctCommands
- m_players
: GoUctBookBuilder< PLAYER >
- m_playoutPolicy
: GoUctPlayer< SEARCH, THREAD >
- m_playoutPolicyFactory
: GoUctGlobalSearchStateFactory< POLICY, FACTORY >
, GoUctGlobalSearch< POLICY, FACTORY >
- m_playoutPolicyParam
: GoUctPlayer< SEARCH, THREAD >
- m_policy
: GoUctGlobalSearchState< POLICY >
, GoUctDefaultPriorKnowledge
- m_policyParam
: GoUctGlobalSearchState< POLICY >
, GoUctGlobalSearchStateFactory< POLICY, FACTORY >
- m_priorityUpdates
: GoUctBookBuilder< PLAYER >
- m_priorKnowledge
: GoUctGlobalSearchState< POLICY >
- m_prisoners
: GoUctBoard
- m_pureRandomGenerator
: GoUctPlayoutPolicy< BOARD >
- m_random
: GoUctGlobalSearchState< POLICY >
, GoUctPlayoutPolicy< BOARD >
, GoUctPureRandomGenerator< BOARD >
- m_regions
: GoUctGlobalSearch< POLICY, FACTORY >
- m_resignMinGames
: GoUctPlayer< SEARCH, THREAD >
- m_resignThreshold
: GoUctPlayer< SEARCH, THREAD >
- m_reuse
: GoUctPlayer< SEARCH, THREAD >::Statistics
- m_reuseSubtree
: GoUctPlayer< SEARCH, THREAD >
- m_root
: GoUctSearch
- m_rootFilter
: GoUctPlayer< SEARCH, THREAD >
- m_safe
: GoUctGlobalSearchState< POLICY >
, GoUctGlobalSearchStateFactory< POLICY, FACTORY >
, GoUctGlobalSearch< POLICY, FACTORY >
- m_scoreModification
: GoUctGlobalSearchStateParam
- m_search
: GoUctPlayer< SEARCH, THREAD >
- m_searchMode
: GoUctPlayer< SEARCH, THREAD >
- m_secondLastMove
: GoUctBoard
- m_size
: GoUctBoard
- m_state
: GoUctBookBuilder< PLAYER >
, GoUctState::AssertionHandler
- m_statistics
: GoUctPlayer< SEARCH, THREAD >
, GoUctPlayoutPolicy< BOARD >
- m_statisticsEnabled
: GoUctPlayoutPolicyParam
- m_stoneDiff
: GoUctGlobalSearchState< POLICY >
- m_stones
: GoUctSearch
, GoUctBoard::Block
- m_synchronizer
: GoUctState
- m_table
: GoUctPatterns< BOARD >
- m_terminalNodes
: GoUctBookBuilder< PLAYER >
- m_territoryStatistics
: GoUctGlobalSearchState< POLICY >
, GoUctGlobalSearchStateParam
- m_threadedWorker
: GoUctBookBuilder< PLAYER >
- m_timeControl
: GoUctPlayer< SEARCH, THREAD >
- m_toPlay
: GoUctSearch
, GoUctBoard
- m_uctBd
: GoUctState
- m_useNakadeHeuristic
: GoUctPlayoutPolicyParam
- m_userMarker
: GoUctBoard
- m_useRootFilter
: GoUctPlayer< SEARCH, THREAD >
- m_values
: GoUctKnowledge
- m_valueUpdates
: GoUctBookBuilder< PLAYER >
- m_visited
: GoUctBookBuilder< PLAYER >
- m_workers
: GoUctBookBuilder< PLAYER >
- m_writeDebugOutput
: GoUctPlayer< SEARCH, THREAD >
- MarkAsVisited()
: GoUctBookBuilder< PLAYER >
- MatchAny()
: GoUctPatterns< BOARD >
- MatchAnyCenter()
: GoUctPatterns< BOARD >
- MatchAnyEdge()
: GoUctPatterns< BOARD >
- MatchAnyPattern()
: GoUctPatterns< BOARD >
- MatchCut()
: GoUctPatterns< BOARD >
- MatchEdge()
: GoUctPatterns< BOARD >
- MatchHane()
: GoUctPatterns< BOARD >
- MAX_LIBERTIES
: GoUctBoard::Block
- MaxGames()
: GoUctPlayer< SEARCH, THREAD >
- MaxPonderTime()
: GoUctPlayer< SEARCH, THREAD >
- MergeBlocks()
: GoUctBoard
- MoveSelectArg()
: GoUctBookBuilderCommands< PLAYER >
- MoveSelectToString()
: GoUctBookBuilderCommands< PLAYER >
- MoveString()
: GoUctSearch
, GoUctBookBuilder< PLAYER >
- MoveType()
: GoUctPlayoutPolicy< BOARD >