See SgTimeRecord.h. More...
#include "SgSystem.h"
#include "SgTimeRecord.h"
#include <iomanip>
#include <limits>
#include <sstream>
#include "SgDebug.h"
#include "SgNode.h"
#include "SgProp.h"
#include "SgTime.h"
#include "SgWrite.h"
Go to the source code of this file.
Functions | |
ostream & | operator<< (ostream &out, const SgTimeRecord &time) |
Output SgTimeRecord to stream. | |
ostream & | operator<< (ostream &out, SgClockState clockState) |
Output SgClockState to stream. |
See SgTimeRecord.h.
Definition in file SgTimeRecord.cpp.
std::ostream & operator<< | ( | ostream & | out, | |
const SgTimeRecord & | time | |||
) |
Output SgTimeRecord to stream.
Definition at line 205 of file SgTimeRecord.cpp.
References SgTimeRecord::ClockIsRunning(), SgTimeRecord::GetClockState(), SgTimeRecord::LoseOnTime(), SgTimeRecord::MovesLeft(), SgTimeRecord::OTNumMoves(), SgTimeRecord::OTPeriod(), SgTimeRecord::Overhead(), SG_BLACK, SG_WHITE, SgTimeRecord::TimeLeft(), and SgTimeRecord::UseOvertime().
ostream& operator<< | ( | std::ostream & | out, | |
SgClockState | clockState | |||
) |
Output SgClockState to stream.
Definition at line 221 of file SgTimeRecord.cpp.
References SG_ASSERT, SG_CLOCK_OFF, SG_CLOCK_RUNNING, and SG_CLOCK_SUSPENDED.