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SgPropReal Class Reference

A property with a double value. More...

#include <SgProp.h>

Inheritance diagram for SgPropReal:
Inheritance graph
[legend]

List of all members.

Public Member Functions

 SgPropReal (SgPropID id)
 SgPropReal (SgPropID id, double value, int precision=0)
 Create property with double value and given precision.
SgPropDuplicate () const
 Override this function for each property class to return an exact duplicate of this property.
bool ToString (std::vector< std::string > &values, int boardSize, SgPropPointFmt fmt, int fileFormat) const
 Convert the property into string representation.
bool FromString (const std::vector< std::string > &values, int boardSize, SgPropPointFmt fmt)
 Override this method to convert the string read from disk to the value of this property, and set the value of this property.
double Value () const
void SetValue (double value, int precision=0)
SgPropID ID () const
 Return the property type of this property.
virtual SgPropFlags Flags () const
 Get the flags for this property type.
virtual std::string Label () const
 Get the the label for this property type.
bool Flag (SgPropFlags flags) const
 Return whether any of the given flags are set for this property.
SgBlackWhite Player () const
 If this property is marked as either SG_PROPCLASS_BLACK or SG_PROPCLASS_WHITE, return that property.
bool IsPlayer (SgBlackWhite player) const
virtual void ChangeToOpponent ()
 Override this method to do something special when changing the color of a property (e.g.
bool MatchesID (SgPropID id) const
 Return true if the given 'id' matches this property.
virtual bool ContainsText (const std::string &findText)
 Return true if this property matches the given text.

Static Public Member Functions

static SgPropID Register (SgProp *prop, const char *label, SgPropFlags flags=0)
 Call this function with a property of the right type to register that property type.
static SgPropCreateProperty (SgPropID id)
 Create a property with the given property ID.
static SgPropID GetIDOfLabel (const std::string &label)
 Return the ID for a given label.
static SgPropID ConvertFindTextToPropID (const std::string &findText)
 Convert the text specified in the Find dialog to special propIDs to search for.
static void Init ()
 Initialize properties.
static void Fini ()
 Finalize properties.
static SgPropID OpponentProp (SgPropID id)
 If the given property is marked as either SG_PROPCLASS_BLACK or SG_PROPCLASS_WHITE, return the property of the opposite color, otherwise return 'id'.
static SgPropID PlayerProp (SgPropID id, SgBlackWhite player)
 If the given property is marked as either SG_PROPCLASS_BLACK or SG_PROPCLASS_WHITE, return the property of player's color, otherwise return 'id'.

Static Protected Member Functions

static bool Initialized ()

Protected Attributes

int m_precision
double m_value
SgPropID m_id

Detailed Description

A property with a double value.

Optionally can specify precision, too.

Definition at line 501 of file SgProp.h.


Constructor & Destructor Documentation

SgPropReal::SgPropReal ( SgPropID  id  )  [explicit]

Definition at line 532 of file SgProp.h.

Referenced by Duplicate().

SgPropReal::SgPropReal ( SgPropID  id,
double  value,
int  precision = 0 
)

Create property with double value and given precision.

Parameters:
id Property ID
value Value
precision Precision after dot. 0 means default precision.

Definition at line 539 of file SgProp.h.


Member Function Documentation

void SgProp::ChangeToOpponent (  )  [virtual, inherited]

Override this method to do something special when changing the color of a property (e.g.

a value might need to be negated).

Reimplemented in SgPropValue, and SgPropPlayer.

Definition at line 390 of file SgProp.cpp.

References SgProp::m_id, and SgProp::OpponentProp().

bool SgProp::ContainsText ( const std::string &  findText  )  [virtual, inherited]

Return true if this property matches the given text.

Override for specific properties.

Reimplemented in SgPropText, and SgPropTextList.

Definition at line 395 of file SgProp.cpp.

References SG_UNUSED().

Referenced by SgPropList::GetPropContainingText().

SgPropID SgProp::ConvertFindTextToPropID ( const std::string &  findText  )  [static, inherited]

Convert the text specified in the Find dialog to special propIDs to search for.

Return SG_PROP_NONE if the literal text should be searched for.

Definition at line 525 of file SgProp.cpp.

References SG_PROP_ANNOTATE, SG_PROP_BAD_MOVE, SG_PROP_BRANCH, SG_PROP_CHECK, SG_PROP_COMMENT, SG_PROP_GOOD_MOVE, SG_PROP_HOTSPOT, SG_PROP_INFO, SG_PROP_MARKS, SG_PROP_MOVE_BLACK, SG_PROP_MOVE_WHITE, SG_PROP_NAME, SG_PROP_NONE, SG_PROP_SIGMA, SG_PROP_TERMINAL, and SG_PROP_TRIANGLE.

Referenced by SgNode::ContainsText().

SgProp * SgProp::CreateProperty ( SgPropID  id  )  [static, inherited]
SgProp * SgPropReal::Duplicate (  )  const [virtual]

Override this function for each property class to return an exact duplicate of this property.

Implements SgProp.

Reimplemented in SgPropTime, and SgPropMSec.

Definition at line 908 of file SgProp.cpp.

References SgProp::m_id, m_precision, m_value, and SgPropReal().

void SgProp::Fini (  )  [static, inherited]

Finalize properties.

Definition at line 805 of file SgProp.cpp.

References SgProp::s_initialized.

Referenced by SgFini().

bool SgProp::Flag ( SgPropFlags  flags  )  const [inherited]

Return whether any of the given flags are set for this property.

Definition at line 384 of file SgProp.h.

References SgProp::Flags().

Referenced by SgPropList::Add(), SgNode::Add(), SgProp::Player(), SgGameWriter::ShouldWriteProperty(), and SgGameWriter::WriteNode().

SgPropFlags SgProp::Flags (  )  const [virtual, inherited]

Get the flags for this property type.

Not normally overridden.

Definition at line 401 of file SgProp.cpp.

References SgProp::m_id, and SgProp::s_flags.

Referenced by SgProp::Flag(), SgProp::MatchesID(), and SgProp::Player().

bool SgPropReal::FromString ( const std::vector< std::string > &  values,
int  boardSize,
SgPropPointFmt  fmt 
) [virtual]

Override this method to convert the string read from disk to the value of this property, and set the value of this property.

Returns:
true, if the string could be converted to a valid property.

Implements SgProp.

Definition at line 927 of file SgProp.cpp.

References m_value, and SG_UNUSED().

SgPropID SgProp::GetIDOfLabel ( const std::string &  label  )  [static, inherited]

Return the ID for a given label.

Return SG_PROP_NONE if there is no property with that label.

Definition at line 451 of file SgProp.cpp.

References SgProp::s_label, SgProp::s_numPropClasses, and SG_PROP_NONE.

Referenced by SgGameReader::HandleProperties().

SgPropID SgProp::ID (  )  const [inherited]

Return the property type of this property.

Definition at line 379 of file SgProp.h.

References SgProp::m_id.

Referenced by SgPropList::Add(), SgPropList::AppendMoveAnnotation(), SgPropPointList::Duplicate(), SgProp::MatchesID(), and SgGameWriter::ShouldWriteProperty().

void SgProp::Init (  )  [static, inherited]

Initialize properties.

Registers most properties. Does not register SG_PROP_MOVE_BLACK ("B") and SG_PROP_MOVE_WHITE ("W"), because they are game dependent.

Definition at line 556 of file SgProp.cpp.

References SgProp::Register(), SgProp::s_flags, SgProp::s_initialized, SgProp::s_label, SgProp::s_prop, SG_PROP_ADD_BLACK, SG_PROP_ADD_EMPTY, SG_PROP_ADD_WHITE, SG_PROP_ANALYSIS, SG_PROP_ANNOTATE, SG_PROP_APPLIC, SG_PROP_BAD_MOVE, SG_PROP_BRANCH, SG_PROP_CHECK, SG_PROP_CHINESE, SG_PROP_CIRCLE, SG_PROP_COMMENT, SG_PROP_COPYRIGHT, SG_PROP_COUNT, SG_PROP_DATE, SG_PROP_DEPTH, SG_PROP_DIAMOND, SG_PROP_DIMMED, SG_PROP_DOUBTFUL, SG_PROP_EVAL, SG_PROP_EVEN_POS, SG_PROP_EVENT, SG_PROP_EXPECTED, SG_PROP_FIGURE, SG_PROP_FIND_MOVE, SG_PROP_FIND_TEXT, SG_PROP_FORMAT, SG_PROP_GAME, SG_PROP_GAME_COMMENT, SG_PROP_GAME_NAME, SG_PROP_GOOD_BLACK, SG_PROP_GOOD_MOVE, SG_PROP_GOOD_WHITE, SG_PROP_HANDICAP, SG_PROP_HOTSPOT, SG_PROP_INFO, SG_PROP_INTERESTING, SG_PROP_KOMI, SG_PROP_LABEL, SG_PROP_LOSE_TIME, SG_PROP_MARKED, SG_PROP_MARKS, SG_PROP_MAX_DEPTH, SG_PROP_MOTIVE, SG_PROP_MOVE, SG_PROP_MOVE_ANNO, SG_PROP_NAME, SG_PROP_NONE, SG_PROP_NOT_BLACK, SG_PROP_NOT_EMPTY, SG_PROP_NOT_WHITE, SG_PROP_NUM_LEAFS, SG_PROP_NUM_NODES, SG_PROP_OPENING, SG_PROP_OT_BLACK, SG_PROP_OT_NU_MOVES, SG_PROP_OT_PERIOD, SG_PROP_OT_WHITE, SG_PROP_OVERHEAD, SG_PROP_PART_DEPTH, SG_PROP_PLACE, SG_PROP_PLAYER, SG_PROP_PLAYER_BLACK, SG_PROP_PLAYER_WHITE, SG_PROP_POS_ANNO, SG_PROP_RANK_BLACK, SG_PROP_RANK_WHITE, SG_PROP_RESULT, SG_PROP_ROUND, SG_PROP_RULES, SG_PROP_SELECT, SG_PROP_SEQUENCE, SG_PROP_SIGMA, SG_PROP_SIZE, SG_PROP_SOURCE, SG_PROP_SPEC_BLACK, SG_PROP_SPEC_WHITE, SG_PROP_SQUARE, SG_PROP_TEAM_BLACK, SG_PROP_TEAM_WHITE, SG_PROP_TERMINAL, SG_PROP_TERR_BLACK, SG_PROP_TERR_WHITE, SG_PROP_TIME, SG_PROP_TIME_BLACK, SG_PROP_TIME_USED, SG_PROP_TIME_WHITE, SG_PROP_TIMES, SG_PROP_TRIANGLE, SG_PROP_UNCLEAR, SG_PROP_UNKNOWN, SG_PROP_USER, SG_PROP_VALUE, SG_PROPCLASS_ABSTRACT, SG_PROPCLASS_ANNO, SG_PROPCLASS_ANNO_MOVE, SG_PROPCLASS_ANNO_POS, SG_PROPCLASS_BLACK, SG_PROPCLASS_CUSTOM, SG_PROPCLASS_INFO, SG_PROPCLASS_MARK, SG_PROPCLASS_MOVE, SG_PROPCLASS_NEWLINE, SG_PROPCLASS_NOT_FF3, SG_PROPCLASS_NOTCLEAN, SG_PROPCLASS_ROOT, SG_PROPCLASS_STAT, SG_PROPCLASS_TIME, and SG_PROPCLASS_WHITE.

Referenced by SgInitImpl().

bool SgProp::Initialized (  )  [static, protected, inherited]

Definition at line 406 of file SgProp.cpp.

References SgProp::s_initialized.

Referenced by SgPropInt::Value().

bool SgProp::IsPlayer ( SgBlackWhite  player  )  const [inherited]

Definition at line 502 of file SgProp.cpp.

References SgProp::Player(), and SG_ASSERT_BW.

string SgProp::Label (  )  const [virtual, inherited]

Get the the label for this property type.

Overridden only by SgPropUnknown.

Reimplemented in SgPropUnknown.

Definition at line 411 of file SgProp.cpp.

References SgProp::m_id, and SgProp::s_label.

Referenced by SgGameWriter::ShouldWriteProperty(), and SgGameWriter::WriteNode().

bool SgProp::MatchesID ( SgPropID  id  )  const [inherited]

Return true if the given 'id' matches this property.

The special properties SG_PROP_INFO, SG_PROP_ANNOTATE, SG_PROP_POS_ANNO, SG_PROP_MOVE_ANNO, and SG_PROP_COUNT match any property that has the corresponding flag set.

Definition at line 508 of file SgProp.cpp.

References SgProp::Flags(), SgProp::ID(), SgProp::s_flags, and SG_PROPCLASS_ABSTRACT.

Referenced by SgPropList::Get(), and SgPropList::Remove().

SgPropID SgProp::OpponentProp ( SgPropID  id  )  [static, inherited]

If the given property is marked as either SG_PROPCLASS_BLACK or SG_PROPCLASS_WHITE, return the property of the opposite color, otherwise return 'id'.

Definition at line 459 of file SgProp.cpp.

References SgProp::s_flags, SG_ASSERT, SG_PROPCLASS_BLACK, and SG_PROPCLASS_WHITE.

Referenced by SgProp::ChangeToOpponent(), and SgProp::PlayerProp().

SgBlackWhite SgProp::Player (  )  const [inherited]

If this property is marked as either SG_PROPCLASS_BLACK or SG_PROPCLASS_WHITE, return that property.

Otherwise the return value is undefined (checked with assertion).

Definition at line 491 of file SgProp.cpp.

References SgProp::Flag(), SgProp::Flags(), SG_ASSERT, SG_BLACK, SG_PROPCLASS_BLACK, SG_PROPCLASS_WHITE, and SG_WHITE.

Referenced by SgProp::IsPlayer().

SgPropID SgProp::PlayerProp ( SgPropID  id,
SgBlackWhite  player 
) [static, inherited]

If the given property is marked as either SG_PROPCLASS_BLACK or SG_PROPCLASS_WHITE, return the property of player's color, otherwise return 'id'.

Definition at line 479 of file SgProp.cpp.

References SgProp::OpponentProp(), SgProp::s_flags, SG_ASSERT, SG_PROPCLASS_BLACK, SG_PROPCLASS_WHITE, and SG_WHITE.

Referenced by SgTimeRecord::PlayedMove(), and SgTimeRecord::SetClock().

SgPropID SgProp::Register ( SgProp prop,
const char *  label,
SgPropFlags  flags = 0 
) [static, inherited]

Call this function with a property of the right type to register that property type.

Ownership of 'prop' is passed to the Property class; it will dispose the property upon exit. Register returns the property identifier to be used to refer to this property. Abstract properties can be registered with 'prop' set to 0. No property object of that type can be instantiated. (?? useful for searching?) This method asserts and returns 0 if the registry is full.

Definition at line 416 of file SgProp.cpp.

References SgProp::m_id, SgProp::s_flags, SgProp::s_label, SgProp::s_numPropClasses, SgProp::s_prop, SG_ASSERT, SG_MAX_PROPCLASS, SG_PROPCLASS_BLACK, and SG_PROPCLASS_WHITE.

Referenced by SgProp::Init().

void SgPropReal::SetValue ( double  value,
int  precision = 0 
)

Definition at line 551 of file SgProp.h.

References m_precision, and m_value.

Referenced by SgNode::SetRealProp().

bool SgPropReal::ToString ( std::vector< std::string > &  values,
int  boardSize,
SgPropPointFmt  fmt,
int  fileFormat 
) const [virtual]

Convert the property into string representation.

Escapes special characters if needed (this depends on the property, e.g. the colon needs to be escaped only by some properties) Use the default file format if 'fileFormat' is zero; use the proper version of the sgf file format if 'fileFormat' is 3 or greater.

Returns:
true if the property should be written to file

Implements SgProp.

Definition at line 913 of file SgProp.cpp.

References m_precision, m_value, and SG_UNUSED().

double SgPropReal::Value (  )  const

Definition at line 546 of file SgProp.h.

References m_value.

Referenced by SgNode::GetRealProp().


Member Data Documentation

SgPropID SgProp::m_id [protected, inherited]
int SgPropReal::m_precision [protected]

Definition at line 527 of file SgProp.h.

Referenced by SgPropTime::Duplicate(), Duplicate(), SetValue(), and ToString().

double SgPropReal::m_value [protected]

The documentation for this class was generated from the following files:


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