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Defines
_SGSTRATEGY_COUNT :
SgStrategy.h
SG_ADD_EMPTY :
SgIncrementalStack.h
SG_CAPTURE_HALF_SAFE :
SgIncrementalStack.h
SG_CAPTURES :
SgIncrementalStack.h
SG_CLOCK_OFF :
SgTimeRecord.h
SG_CLOCK_RUNNING :
SgTimeRecord.h
SG_CLOCK_SUSPENDED :
SgTimeRecord.h
SG_INCREMENTAL_MOVE :
SgIncrementalStack.h
SG_NEW_POINTS :
SgIncrementalStack.h
SG_NEW_SAFE :
SgIncrementalStack.h
SG_NEW_UNSAFE :
SgIncrementalStack.h
SG_NEXTMOVE :
SgIncrementalStack.h
SG_NOT_PROVEN :
SgUctTree.h
SG_PROPPOINTFMT_GO :
SgProp.h
SG_PROPPOINTFMT_HEX :
SgProp.h
SG_PROVEN_LOSS :
SgUctTree.h
SG_PROVEN_WIN :
SgUctTree.h
SG_TIME_CPU :
SgTime.h
SG_TIME_REAL :
SgTime.h
SG_UCTMOVESELECT_BOUND :
SgUctSearch.h
SG_UCTMOVESELECT_COUNT :
SgUctSearch.h
SG_UCTMOVESELECT_ESTIMATE :
SgUctSearch.h
SG_UCTMOVESELECT_VALUE :
SgUctSearch.h
SG_UNSAFE_TO_HALF_SAFE :
SgIncrementalStack.h
SG_UNSAFE_TO_SAFE :
SgIncrementalStack.h
SGSTRATEGY_ACHIEVED :
SgStrategy.h
SGSTRATEGY_FAILED :
SgStrategy.h
SGSTRATEGY_THREATENED :
SgStrategy.h
SGSTRATEGY_UNKNOWN :
SgStrategy.h
Sun Mar 13 2011
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