#include "SgSystem.h"
#include "GoUctCommands.h"
#include <fstream>
#include <boost/format.hpp>
#include "GoEyeUtil.h"
#include "GoGtpCommandUtil.h"
#include "GoBoardUtil.h"
#include "GoSafetySolver.h"
#include "GoUctDefaultPriorKnowledge.h"
#include "GoUctDefaultRootFilter.h"
#include "GoUctEstimatorStat.h"
#include "GoUctGlobalSearch.h"
#include "GoUctPatterns.h"
#include "GoUctPlayer.h"
#include "GoUctPlayoutPolicy.h"
#include "GoUctUtil.h"
#include "GoUtil.h"
#include "SgException.h"
#include "SgPointSetUtil.h"
#include "SgRestorer.h"
#include "SgUctTreeUtil.h"
#include "SgWrite.h"
Go to the source code of this file.
Typedefs | |
typedef GoUctPlayer < GoUctGlobalSearch < GoUctPlayoutPolicy < GoUctBoard > , GoUctPlayoutPolicyFactory < GoUctBoard > >, GoUctGlobalSearchState < GoUctPlayoutPolicy < GoUctBoard > > > | GoUctPlayerType |
Definition in file GoUctCommands.cpp.
typedef GoUctPlayer<GoUctGlobalSearch<GoUctPlayoutPolicy<GoUctBoard>, GoUctPlayoutPolicyFactory<GoUctBoard> >, GoUctGlobalSearchState<GoUctPlayoutPolicy<GoUctBoard> > > GoUctPlayerType |
Definition at line 38 of file GoUctCommands.cpp.