Here is a list of all class members with links to the classes they belong to:
- n -
- NeedToComputeKnowledge()
: SgUctSearch
- NeighborIterAddress()
: SgBoardConst
- NewFather()
: SgNode
- NewLeftMostSon()
: SgNode
- NewMark()
: SgMarker
, SgPointSet
, SgSimpleSet
- NewRightBrother()
: SgNode
- NewRightMostSon()
: SgNode
- NEXT
: SgNode
- Next()
: SgNodeIterator
, SgNodeConstIterator
- NEXT_BRANCH
: SgNode
- NEXT_DEPTHFIRST
: SgNode
- NEXT_RIGHTMOST
: SgNode
- NEXT_TERMINAL
: SgNode
- NextDepthFirst()
: SgNode
- NextPair()
: SgVectorPairIterator< T >
, SgVectorPairIteratorOf< T >
- NodeInDirection()
: SgNode
- NodeMove()
: SgNode
- NodePlayer()
: SgNode
- NonConstIterator
: SgArray< T, SIZE >
, SgArrayList< T, SIZE >
, SgArray< T, SIZE >::NonConstIterator
, SgArrayList< T, SIZE >::NonConstIterator
- NonEmpty()
: SgPointSet
, SgSimpleSet
, SgSortedArray< T, K, size >
, SgStack< T, SIZE >
, SgVector< T >
- NU_WARNING_FLAGS
: SgGameReader
- NuAllocators()
: SgUctTree
- NuCalls()
: SgBalancer
- NuChildren()
: SgUctNode
- NuCollisions()
: SgHashTable< DATA >
- NuFound()
: SgHashTable< DATA >
- NullMovePrune()
: SgSearch
- NuLookups()
: SgHashTable< DATA >
- NumberPlayouts()
: SgUctSearch
- NumberThreads()
: SgUctSearch
- NumChildren()
: SgBookBuilder
- NumEvals()
: SgSearchStatistics
- NumEvalsPerSecond()
: SgSearchStatistics
- NumLeftBrothers()
: SgNode
- NumMoves()
: SgSearchStatistics
- NumNodes()
: SgSearchStatistics
- NumNodesPerSecond()
: SgSearchStatistics
- NuMoves()
: SgSortedMoves< MOVE, VALUE, SIZE >
- NumPassMoves()
: SgSearchStatistics
- NumSons()
: SgNode
- NuNodes()
: SgUctTree
, SgUctAllocator
- NuPlayed()
: SgBalancer
- NuRejected()
: SgBalancer
- NuStores()
: SgHashTable< DATA >
- SgNb4DiagIterator()
: SgNb4DiagIterator
- SgNb4Iterator()
: SgNb4Iterator
- SgNb8Iterator()
: SgNb8Iterator
- SgNbIterator()
: SgNbIterator
- SgNode()
: SgNode
- SgNodeConstIterator()
: SgNodeConstIterator
- SgNodeIterator()
: SgNodeIterator
- SgNodeSearchControl()
: SgNodeSearchControl