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simpleplayers Directory Reference

Directory dependency graph for /local/scratch/markus/tmp/fuego-1.1/simpleplayers/:
/local/scratch/markus/tmp/fuego-1.1/simpleplayers/

Files

file  SpAveragePlayer.cpp [code]
 

See SpAveragePlayer.h.


file  SpAveragePlayer.h [code]
 

Average liberty player.


file  SpCapturePlayer.cpp [code]
 

See SpCapturePlayer.h.


file  SpCapturePlayer.h [code]
 

Simple player that captures whenever possible, otherwise plays randomly.


file  SpDumbTacticalPlayer.cpp [code]
 

See SpDumbTacticalPlayer.h.


file  SpDumbTacticalPlayer.h [code]
 

Dumb tactical player.


file  SpGreedyPlayer.cpp [code]
 

See SpGreedyPlayer.h.


file  SpGreedyPlayer.h [code]
 

Greedy player.


file  SpInfluencePlayer.cpp [code]
 

See SpInfluencePlayer.h.


file  SpInfluencePlayer.h [code]
 

Greedy influence player.


file  SpLadderPlayer.cpp [code]
 

See SpLadderPlayer.h.


file  SpLadderPlayer.h [code]
 

Ladder catcher player.


file  SpLibertyPlayer.cpp [code]
 

See SpLibertyPlayer.h.


file  SpLibertyPlayer.h [code]
 

Liberty player, concentrates on low liberty stones.


file  SpMaxEyePlayer.cpp [code]
file  SpMaxEyePlayer.h [code]
 

Plays to complete simple eyes as quickly as possible, or preventing opponent from doing so.


file  SpMinLibPlayer.cpp [code]
 

See SpMinLibPlayer.h.


file  SpMinLibPlayer.h [code]
 

Minimum liberty player - blocks with fewest liberties are most urgent.


file  SpMoveGenerator.cpp [code]
 

See SpMoveGenerator.h.


file  SpMoveGenerator.h [code]
 

Simple move generator for simple players.


file  SpRandomPlayer.cpp [code]
 

See SpRandomPlayer.h.


file  SpRandomPlayer.h [code]
 

Random player.


file  SpSafePlayer.cpp [code]
 

See SpSafePlayer.h.


file  SpSafePlayer.h [code]
 

Safe player.


file  SpSimplePlayer.cpp [code]
 

See SpSimplePlayer.h.


file  SpSimplePlayer.h [code]
 

Base class for simple Go playing algorithms.


file  SpUtil.cpp [code]
file  SpUtil.h [code]
 

Utility functions.



Sun Mar 13 2011 Doxygen 1.7.1